The rules
Ten things that are always true in PerilDash. How much, exactly, is for you to find out.
- Ten rounds, one risk each. Three rivals face the same risk with their own dice. The richest company at the end wins; below zero you are bust, and the match ends there.
- The dice are fixed before you decide. Whether a risk pays or claims is settled by the roll, not by your choice. Your choice only decides how much of it is yours.
- What you see is an estimate. The claim chance on the card is a hint, not the truth. The maximum claim per policy is stated; how big claims usually are is never shown — you learn it by writing the class.
- Cheapest quote is filled first. Equal quotes share the book in proportion to what each asked for. What nobody asks for goes unwritten.
- Premium is yours to keep. Claims are yours to pay. Both land the moment you write.
- Some rounds are simply bad. Every so often claims come in far above the odds — on any risk, for anyone. That is what ends companies.
- A line is a share. LINE risks about a tenth of your capital, FULL LINE a quarter, WHOLE BOOK everything you are allowed — however big the risk.
- Reinsurance pays claims above your retention. It costs a share of the premium, is charged even if you are outbid, and is never free.
- Declining costs overheads, and they double while you keep declining. Running out of time costs the base fee only.
- The leaderboard ranks your best completed match. Resigning counts at the capital you leave with.